Screaming Monkey






Virtual Reality

VR (Virtual Reality) and AR (Augmented Reality) not only deliver a new digital technological experience to the world, it delivers an entirely new storytelling language.

Companies can use VR and AR to visualize what they're building and share that in a way that's never been possible before.

VR for medical visualization, prototyping a new product or training personnel in better, ground-breaking ways.

Consider the fact that we learn much better when we learn with our entire body - all of our senses. I called this “embodied learning”. For most of our history, this was the dominant mode of knowledge acquisition. Today, learning is an imagination-filled sedentary activity mainly consisting of reading, writing, and passive review. But, historically, it was something that was done out of necessity for the purpose of survival in the field. Learning about the stars and constellations was done on cold windy nights in order to properly navigate back to a newly discovered watering hole, or as a way of traveling long distances without getting lost. “History" was a running set of stories about the past triumphs and foibles of one’s own kin  - a running guidebook of “dos” and “do nots” instead of a set of facts and events that had to be remembered for didactic purposes.


However, In the last couple hundred years, much of our education has lacked this traditional depth. The rise of verbal and book-based education has distanced us from the subjects at hand - reducing our understanding and our motivation to learn. But, with the rise of new virtual reality (VR) technologies, we now have a chance of bringing embodied learning back to everyday life.